Corpus, journey through the human body
Beautiful cells and organs
The human body, seen at a microscopic level, is wonderful and beautiful. The intricate mechanics and chemistry become visible, and produce a clear beauty that is far removed from the ordinary, day-to-day way we see ourselves and other people.
Corpus, journey through the human body is a museum slash theme park, where people can experience the human body, as if they are themselves microscopic. Starting at the leg, the route will take you upwards through the lower abdomen with the reproductive system and the digestive system, the chest with the heart and lungs, the mouth, the ear, the nose, the eyes and finally the brain. The whole museum is organically decorated, and one can see and feel the veins, tissues and individual cells.
Within these decorations, animations are playing on 16 locations, explaining different processes in a style that matches the decorations. Daniel Dugour, then the owner of Anitime 3D computer animation, was responsible for all animation, which amounted to more than one hour of biologically correct depictions of cells, tissues, and processes.
On two locations, the womb and the heart, 3D stereoscopic VR motion rides take you on a wild experience, while telling their story. In the womb, the reproductive system is explained, and you follow the millions of sperm cells from the entrance into the womb to the final fertilisation of the egg by the winner, and then onwards up to the birth of the new child. In the heart, you travel with one red blood cell, on its journey from the heart to the lungs, back to the heart, and on to its destination somewhere in the body do deliver its payload and receive waste to carry off.
Although the main story of the whole museum was already done when Daniel was asked to produce the animations, a lot of research was left to do. There is a huge difference between writing a story that is scientifically correct, and producing matching imagery. While in a story one can suffice with saying that the bone marrow contains bone cells, red blood cell producing cells, and cells that produce blood platelets, the animator has to really make them in 3D. Daniel had to dig into existing medical research, and consult experts in his network, to get at the bottom of current knowledge and make sure he didn’t make any mistakes.
Corpus was developed by Reco Productions international, and Léon Wennekes of Wennekes Office for Imagination was responsible for the creative direction of the whole museum. Daniel has collaborated on many projects with Léon in the past 15 years.